Medusa <2020>
or Don't Be a Stranger
6 channel video with mixed media

The artwork asks whether digital archives can be a medium that frees memory from overdetermined, institutionalized narratives. Specifically, Medusa engages with the rise of facial recognition technologies. While the human face is an everyday mode of personal identification, the COVID-19 pandemic is an unprecedented historical transition in how we perceive one another—recently we are communicating almost entirely via video and various social platforms. Despite the fact that Medusa was produced prior to the pandemic, the current requirement to mask up in public space has introduced a new, universal, layer of facial concealment from which to engage with the ideas of Medusa and the mythology it references.

As the mythological figure of Greek antiquity, Medusa signifies both a mesmerizing angel of death and a casualty of petty politics among the gods. She appears as the epic executioner who never chose to be eternally chained to her rage. Moreover, despite being the archetype of the deadly gaze that petrifies, reifies and dehumanizes, Medusa can be overcome if one mirrors her powers back onto her. Technology itself is not an untouchable abstraction. As a human invention, it hosts our respective weaknesses. It relies on images, histories, codes, decisions, regulations and glitches that, however complex, are mired in bias and insufficient data.

The materiality of the technological interface that composes Medusa is emphasized and installed far from a transparent, unnoticeable set of devices, the screens are foregrounded and beset with cracks, smartphones and superimposed tablets. This layering of plastic and glass exposes the physicality and participation of the screens in the work, a reality that technology design does its best to conceal. As a visitor, we only realize the full picture of Medusa if we move between the media surfaces and consider the seductive qualities of the imagery and how our face plays its own role in this set of constructions.

Medusa supported by The Consortium Commissions—a project initiated by Mophradat with institutional partners including MOCA Toronto, Hammer Museum, LA; CCA, Glasgow and KW, Berlin.

Medusa has been exhibited at:
KW, Berlin, 2020
MOCA, Toronto, 2020
Para Museum, Istanbul, 2020
ICA, Maine, 2021
V2, Rotterdam, 2021/2022

http://yazankhalili.com/files/gimgs/th-58_YazanKHalili_Medusa4.jpg
Medusa @ MOCA Toronto
http://yazankhalili.com/files/gimgs/th-58__DSF5065.jpg
Medusa @ MOCA Toronto
http://yazankhalili.com/files/gimgs/th-58_200317_KW_0003_HQ.jpg
Medusa @ KW Berlin
http://yazankhalili.com/files/gimgs/th-58__DSF4982.jpg
http://yazankhalili.com/files/gimgs/th-58_YazanKhalili_Medusa2.jpg
Medusa @ MOCA Toronto
http://yazankhalili.com/files/gimgs/th-58_HR_V2_reasonabledoubt_photo_by_sandervanwettum-3.jpg
Medusa @ V2 Rotterdam
http://yazankhalili.com/files/gimgs/th-58_200317_KW_0017_HQ.jpg
Medusa @ KW Berlin